ABGX360 ALL WAVES

May 19, 2010 Thanks for any help in advance I am trying to use the wave 3 - 6 wave extracter from ABGX360 but it isnt copying the ISO's. Jul 6, 2009 - I've been scouring the internet for help here, and I'm pretty close to figuring it all out. I downloaded the the new patch 'Video_0E58FB9D.iso' and.

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2014/10/02 Sorry for the downtime over the past couple of days but the site has now been moved to a new host. Thanks to our friends at for graciously providing the bandwidth from now on! However, the domain abgx360.net has not been pointed to the new host yet. To get the abgx360 app working again you will need to download this file and extract it from the zip archive to the folder directly above your StealthFiles folder.

To find out where your StealthFiles folder is, open abgx360 GUI v1.0.2 or later and press Ctrl+F (and click yes to have it opened for you). Then go one folder up to where you see the abgx360.dat file and put that abgx360.ini file you extracted in there right next to it.

When we can get in contact with the owner of the domain and point it to this new host, and you are viewing this text on you should delete that.ini file in case the IP address of this server changes (although it probably won't change for a long time). 2012/01/03 abgx360 v1.0.6 released!

Changes affecting all platforms: - XGD3 support. Replaced AP25 replay sector support with support for topology data (for consoles which do AP25 checks - make sure you have LT+ v3.0 or later). Added 'Min Kernel Required' (to boot the game) when checking an XEX. Added improvements to AutoUpload (used by uploaders) including extended C/R for SS (using the original disc) to make sure files uploaded to the database have very accurate angle measurements. Added optional command line argument '-speed' for setting drive speed when checking a burned DVD. Example: '-speed 12' will attempt to set the drive speed to 12x. You can try to set any speed you like, but setting a speed higher than what your media supports may cause read errors if the drive's firmware doesn't govern it.

'-speed 0' will set the drive's default speed. Added optional command line argument '-showsstable' for when you want to see the SS C/R data but you still prefer medium or low verbosity. The SS C/R table has also been updated with 'Mod?'

Being split into 'Tol' (response tolerance) for the CCRT entry and 'Mod' (response modifier) for the drive entry, also 'Pad?' Has been renamed to 'Typ' (type).

Thanks Redline99! - Added vendor specific additional info and bus type when displaying optical drive names (bus type displayed on Windows only).

Updated the list of optical drive sense code errors. Updated the game ratings definitions. Fixed a bug which negated the ability to recover from a write error when rebuilding an ISO using the low disk space method. It's unlikely that a write error would be recovered on subsequent retries, but at least now it will write the data in the correct place if it does recover. Fixed a bug which caused 'Unknown Media: 0x00000000' to be displayed if the 'Secure Virtual Optical Device' media flag was set and the 'XGD2 Media Only' image flag was not set (The 'XGD2 Media Only' flag has also been renamed to 'Original Media Only' in abgx360 since they are using the same flag for XGD3). The archaic caution message about angle 359 was removed, but you are still able to 'fix' it if you still have iXtreme. 2011/08/05 (Updated 2011/11/17) Note: This information is obsolete as of the release of iXtreme LT+ v3.0 and the new method of using topology data.

Important note that bears repeating about iXtreme LT+ v1.91 (and this probably applies to any subsequent firmware as long as additional random AP25 challenges nicknamed 'AP26' are being used): 'Due to the new AP26 random challenges the safety freeze for unknown or bad AP25 data is no longer supported. Please ensure your AP25 data is correct for the dashboard version you are using.' This means that (for consoles which do AP25 checks see the for info):. AP25 backups (see the ) that are not patched with AP25 replay data will fail the normal AP25 challenges outright.

(The normal AP25 challenges from the DAE table are still being performed along with the new random 'AP26' challenges.). AP25 backups that are patched with old/incomplete/bogus AP25 replay data will fail the normal AP25 challenges outright. AP25 backups that are patched with current AP25 replay data will fail the normal AP25 challenges outright when the DAE table is updated again.

So far the DAE table has only been updated through system (dashboard) updates but it could possibly be updated by other means. Any of these failures will probably flag your console for a ban in the next banwave. As always you should be very wary of system updates and carefully follow the news here as well as on, and. Update 2011/11/16: DAE.bin is being silently updated through Xbox Live with an additional challenge table! This happens on the current public dashboard version 2.0.13604.0 and there is no confirmation dialog or any known means to prevent it besides disconnecting your console from the internet.

ABGX360

If your DAE.bin has already been silently updated, AP25 backups that are patched with current AP25 replay data will fail the normal AP25 challenges outright! Note that all XGD3 games use AP25. Use your originals if you want to play on Xbox Live. Update 2011/11/17: The Fall 2011 preview dashboard version 2.0.14692.0 is now rolling out.

If you are in the preview and accept the update, it will now actively use the additional DAE challenge table and AP25 backups that are patched with current AP25 replay data will fail the normal AP25 challenges outright! 2010/12/06 abgx360 v1.0.5 released! 2010/11/23 abgx360 v1.0.4 released!

2010/11/06 abgx360 v1.0.3 released! 2009/11/11 abgx360 v1.0.2 released! 2009/10/16 Looks like we were wrong in assuming that iXtreme v1.51 was fully compatible with 4th Wave PFI/Video.

Turns out that only Hitachi iXtreme v1.51 will boot 4th Wave backups, and BenQ/LiteOn/Samsung iXtreme v1.51 will NOT boot 4th Wave. It would have been fully compatible if only the Video data had changed but not with the change in PFI (capacity). So currently the only safe option for booting 4th Wave backups on a BenQ/LiteOn/Samsung drive is to use iXtreme v1.6 and the one shot boot disc. 2009/10/15 (Updated 2009/10/16) Wave 4 and YOU v1.2 by Kushan A n00b's guide to everything Wave4 What IS 'Wave 4'? A regular, retail Xbox 360 disk is split into several sections or 'partitions'. One of these partitions is known as the 'video partition'. Before March 2009, this partition simply contained a video that would play if you inserted the disk into a regular DVD player, the video would basically tell you that you were an idiot and need to put it into an Xbox 360 to play it.

One of the ways Microsoft can detect you being a dirty, filthy pirate is to scan this video to make sure it matches with what is supposed to be on the disk, so to protect you, the firmware itself does a quick checksum of it and if it doesn't match with known video data, it wont boot. Every now and then, this video changed, with each change being called a 'wave'. Normally, system updates (dashboard updates) are stored on a different part of the disk, taking up about 8Mb of space, however in November 2008 Microsoft launched the 'NXE', a completely new Dashboard for the system. Along with the new dash came Avatars, making the whole update substantially larger (somewhere in the region of 130MB).

This meant the update wouldn't fit on the disk in the same partition that previous updates were located and so instead the update was placed within the video partition. This was known as 'wave 3' and hit around March 2009. As Microsoft now distributes new Dashboard updates in the same partition, each time the 360 gets a software update, we will see a new 'wave' a few months later. There was a Dashboard update in August 2009 and that is now being distributed with the latest games. This is known as Wave4. Its identical to Wave3, except the video partition now contains the August 09 Dash update.

The first known game to have this was Cars Race-o-rama. Now, its important to remember that iXtreme was designed to PROTECT you and part of that protection is the 'video partition' check. When this video partition changes, the firmware doesn't know if its just a new 'wave' or if its a bad rip and thus opts to not boot it.

Abgx360 All Waves

When wave 3 hit, iXtreme 1.51 was quickly released to tackle the problem. This was a temporary fix only, the firmware simply does not do the video partition check and thus boots was supposed to boot ANY wave, up to wave 4 and beyond. However, this in itself is 'unsafe'. If the disk is fine, then you'll be fine, but if the video partition is in any way corrupt, iXtreme 1.51 will still boot it and thus you could be detected by Microsoft and banned. This also is not helped by the fact that some impatient, idiotic people decided to 'patch' Wave3 games with Wave2 data in order to get iXtreme 1.5 or below to boot it.

This is a great way to get yourself banned and thus iXtreme 1.6 was created. Ix1.6 will only boot games that have the CORRECT video partition, up to and including wave 3. This means that if you have a Wave 3 game that was patched with a Wave 2 video partition (aka a great big bullseye for Microsoft to target), iXtreme 1.6 will not boot it but ix1.51 will. Will I need a new firmware to play Wave 4 games? IF you are on iXtreme 1.5 or below, Wave3 games will not boot for you and thus Wave4 games will not either. In this case, YES you need to update your firmware!

IF you are on iXtreme 1.51 (Hitachi), then ANY wave will boot fine, including Wave4 however you must be EXTRA careful as you are not protected against corrupt or incorrect video partitions. This is one of the many reasons to always use abgx360. If a game is fully verified, playing it on iXtreme 1.51 is just as safe as playing it on iXtreme 1.6 - this includes Wave4 games.

IF you are on iXtreme 1.51 (BenQ/LiteOn/Samsung), then YES you need to update your firmware! IF you are on iXtreme 1.6, you can ALSO play Wave 4 and above games, however you need to use a special activation disk to do so. This was added to the firmware specifically for this eventuality - the disk activates 'one-shot-boot' mode, essentially it allows iX1.6 to boot any game you insert into the drive, even if its not properly stealthed. You simply insert the disk into the drive, let it spin up (it will say 'play DVD'), then swap in your Wave4 game. You will need to do this each time you want to play a Wave 4 (or above) game.

Don't worry, if the game has all the necessary stealth data, then iX1.6 will still use it, so if you boot a VERIFIED Wave4 game using this method, you should be just as safe as you were booting a verified wave 3 game. The disk is available here: and needs to be burned to a DUAL LAYER disk, but entirely on the first layer (do not set a layerbreak and when imgburn prompts, tell it to burn to the first layer only).

A new iXtreme firmware will eventually be released with strict wave4 support (no activation disk needed), however some time needs to pass before this happens. Although Cars: Race-o-Rama was the first game to appear in the wild with Wave 4 video, it was not necessarily the first game to be pressed with it. Also, during a wave transition there are often a few exceptions to the process which also need to be known about.

There will be no timeframe for this, so do not ask. What about abgx360? Will that need to be updated? abgx360 v1.0.1 (latest as of time of writing) does not recognise a 'wave 4' image and will report a POSSIBLE corrupt/bad PFI/Video partition, however the program is actually still completely compatible with Wave 4 games. Once a Wave4 title is verified, abgx360 will still download the.ini from the database and fully check out the image.

If the image matches and the game is verified, then it has also passed the stealth checks and thus it is as safe to play as any wave3 or wave2 game. Abgx360 v1.0.2 will be released with full Wave4 recognition in a similar manner to the new iXtreme; that is once the transition date is known and any exceptions are noted. 2009/08/07 OpenKey v0.1 released! I just wanted to get a look at the super advanced crypto that goes into 83850c but apparently Geremia is not sharing source code for FreeKey. So one thing led to another and i ended up writing this little app while deciphering the (actually quite disappointing) algorithm. This is mainly provided for curious people and I can NOT guarantee that the keys it gives you are correct (but it seems to work properly). Please don't ask me for help with this application unless you are working on integrating this functionality into JungleFlasher:) Love, Seacrest.

2009/06/14 Note: If you have recently AutoFixed 'UFC 2009 Undisputed', 'Red Faction: Guerilla' or 'Up' using abgx360, it may have patched a corrupt DMI to your ISO. How can you tell if your ISO or Burned DVD has the bad DMI? Simply check the game with abgx360 on medium or high verbosity and look for 'DMI CRC = XXXXXXXX'. For 'UFC 2009 Undisputed' the corrupt DMI CRC = 46C162C8 For 'Red Faction: Guerilla' the corrupt DMI CRC = 580B3E16 For 'Up' the corrupt DMI CRC = F9F50C0F How do you fix it if you have the corrupt DMI? If you already burned the game and deleted the ISO you will have to copy the disc back to your HDD (ImgBurn is recommended for Windows users). Also make sure that you have online functions enabled in abgx360 for the next steps.

For 'UFC 2009 Undisputed' simply check the ISO with AutoFix threshold set to level 3 and it will automatically download the updated ini and patch a good DMI for you. For 'Red Faction: Guerilla' you will need to delete 1A5575DDA1D2466C.ini (if it exists) from your StealthFiles folder and then check the ISO with AutoFix set to level 3. For 'Up' you will need to delete E4F12417A1CB7F98.ini and XexA1CB7F98.ini (if they exist) from your StealthFiles folder, however there is currently no other verified rip of this game in the database so you will have to wait on that. Where is your StealthFiles folder? On Windows this is usually C: Program Files abgx360 StealthFiles On other systems this is usually /.abgx360/StealthFiles/ We apologize for this but this is a new type of corruption which seems to be associated with ripping via a certain USB-SATA adapter (not 100% sure of the cause yet) and DMI is now scanned for this corruption before being accepted into the database (so it won't happen again). Update: For users running Windows Vista / Windows 7 with UAC enabled, you may also need to delete these files from your VirtualStore folder.

It will be something like C: Users AppData Local VirtualStore Program Files abgx360 StealthFiles. 2009/03/23 abgx360 v1.0.1 released! Changes affecting all platforms: - Added PFI/Video exceptions for 'Disney Sing It: High School Musical 3 - Senior Year' and 'Monsters vs. Aliens' - Added support for new PFI/Video exceptions to be quickly added (and existing ones removed if necessary) via updates to abgx360.dat - Fixed a bug which caused a blank or incomplete.dvd file to be considered valid - GUI font size is now adjusted at runtime to prevent cut off text on some systems Changes affecting Linux/BSD: - Fixed a bug on 64 bit systems which made it impossible to add SplitVid - GUI 'Maximize it' option now works with latest xterm - Numerous small changes to eliminate errors and warnings on latest gcc/g.